01
Dog's Dream
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Overview
A dog's dream: created using Unity software and utilizing GameObjects, Scene tools, Animation, camera, materials, texture packs, and lighting.
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02
Interrupted Reading
"Sometimes books are so intriguing that the reader immerses themselves into the story, as if they are actually in it, and this is somewhat an illustration of that"
— Christine Fong, Artist Statement
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Overview
This GIF is a combination of multiple videos taken on a green screen. Adobe After Effects was used to substitute the green background with the backgrounds of my choice. The video was then edited in Adobe Photoshop, where I drew on each frame to create the 'doodle' effect. There, the frames were exported into a GIF.
The piece is an interpretation of Alison Knowles' Newspaper Event, where performers are to read a newspaper or book in different languages. In my adaptation of her event score, I am reading the same book, but discover myself in a different location each time I put the book down.
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03
Walk Cycle
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Overview
This ink on paper piece demonstrates the walk cycle animation technique. Using the character I designed, I sketched and used ink to draw multiple stages of the walk on animation paper over a light box to animate a full walking cycle.
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04
Eye Blink
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Overview
This work includes the design of a character and showcases the eye-blinking technique. The sketches were hand drawn using ink and marker shaders on animation paper while previous sheets are illuminated by a light box. When the sketches are combined, the character's face is animated.
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05
The Adventures of SuperLou
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Overview
This stop-motion animation was created using construction paper and coloured with pencil crayons. The project involves character, set, and prop design. The cut-out construction paper elements are placed according to the pencil-sketched storyboard.





